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Take-home and code review
iOS take-home assignment
A take-home is graded like production code a reviewer will read, not a puzzle to brute-force. Restraint and clarity beat over-engineering.
How to approach it
Scope tightly to what the brief asks and resist adding features to look impressive. Structure the project so a reviewer can navigate it in minutes, with clear layers, meaningful names, and no dead code. Write a short README explaining your decisions and trade-offs: what you prioritized, what you skipped, and what you would do with more time.
What reviewers reward
Tests on the core logic, even a handful, signal a production mindset and let the reviewer trust your code. Focus them on the parts most likely to break. Readable architecture and honest notes consistently outscore clever abstractions. If you took a shortcut under time pressure, say so; transparency about trade-offs is exactly the judgment the exercise tests.
Go deeper than a summary
Share Your Screen works topics like this through in full: 75 solved Swift problems with tests, 9 real case studies, and 7 annotated mock interviews, so you rehearse the live round instead of just reading about it.
Frequently asked
How much time should a take-home take?
Respect the stated budget. If none is given, aim for a focused submission you can finish in a few hours rather than a sprawling one that signals poor scoping.
Do I need tests in a take-home?
Yes, at least on the core logic. Tests demonstrate a production mindset and give the reviewer confidence in the code.